Call of Duty: Warzone 2 and Call of Duty: Modern Warfare 2 were two of the most popular games just a few months ago. Yet, they both accounted for a loss of nearly half their players recently. This article explores why they lost such a large portion of their player base and what the developers could have done to prevent it.
Lack of Fresh Content
The lack of fresh updates bored the community. Players require consistent updates to keep entertained. Repetitive game modes and maps cause the game to be redundant. Developers should frequently release new maps, weapons, and game modes (or at least alter existing ones). Warzone 2 and Modern Warfare 2 didn’t give enough content to keep players interested: leading to an inevitable decline in the player count.
Warzone 2 once held an event featuring King Kong and Godzilla. The event was a massive flop and led many players to stop playing Warzone 2. We explained the event in more detail in one of our articles previously:
Another reason for the drop in players is buggy gameplay. Players rightfully expect a smooth and seamless gaming experience considering Call of Duty is one of the largest gaming franchises. However, many bugs and glitches have ridden Warzone 2 and Modern Warfare 2.
The developers should have addressed these problems and provided regular patch updates to improve the gameplay experience. At the least, they should provide a playable game.
Poor Balance in Matchmaking
In every multiplayer game, skill-level-based matchmaking is vital. Fair matchmaking ensures that players of all skill levels can enjoy the game. If the fights are unfair, it will lead to frustration and a tiring experience. Warzone 2 and Modern Warfare 2 have constantly suffered from an imbalance in matchmaking. The matchmaking led to many low-skill-level players quitting the games altogether. Players want to feel like they have a fair and equal chance of winning- otherwise, they will lose any incentive to play again.
Lack of Communication with Players
The last reason is Call of Duty’s lack of communication with players. Developers need to listen to their players to understand their needs and resolve any issues that stop them from playing the game.
Executives failing to do this led to a massive disconnect between the fans and the game. Players will eventually lose interest if developers don’t hear their voices. Furthermore, players will find other games to play where their opinions matter.
Call of Duty: Warzone 2 and Call of Duty: Modern Warfare 2 were once atop the charts, but now they have lost a large chunk of their reputation. If the developers of any game wish to retain players, they need to manage any issues players may have and provide routine updates to enrich the gaming experience. We hope that Call of Duty developers take the lost player count as a wake-up call and finally listen to players’ and make them feel valued in the community.