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Todd Howard Says He Has No Grudge Against New Vegas

Some questions follow a developer around forever. For Todd Howard, it’s whether Bethesda quietly resents Fallout: New Vegas—the beloved 2010 spin-off that Obsidian built in roughly 18 months and that many fans still rank as the best modern Fallout. Once again, the Bethesda boss has answered the way he always does: there’s no grudge, and he thinks New Vegas is great.

For anyone running a creative business, the recurring question is a quiet lesson in narrative control. When a side project outshines your own flagship in the eyes of your most passionate fans, how you talk about it in public becomes part of your brand—and Howard has chosen graciousness over defensiveness every single time.

Why the New Vegas Question Never Dies

Fallout: New Vegas earned its reputation through sharp writing, meaningful player choice, and a branching story that rewarded replaying it. Bethesda published the game but didn’t develop it, which created a lasting fan narrative: that the studio best known for Fallout was somehow shown up on its own turf. That tension is catnip for the internet, and it resurfaces every time Fallout is in the news.

The grudge myth has staying power because it’s a good story, not because there’s evidence for it. Howard has repeatedly praised Obsidian’s work, and the two studios now sit under the same Microsoft umbrella—hardly the setup for a feud.

A New Vegas 2 Keeps the Fire Burning

The timing matters. Persistent talk of a follow-up has fans convinced that New Vegas 2 is in safe hands with Obsidian, and every interview where Howard is asked about the original doubles as fuel for sequel speculation. Whether or not a sequel is formally in production, the appetite is obvious—and Microsoft has every commercial reason to feed it.

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It fits the studio’s recent instincts, too. After the mixed reception that met Starfield on PS5, leaning into fan-favorite history is smart positioning. Praising New Vegas costs Bethesda nothing and buys enormous goodwill with exactly the players it needs on side for its next big RPG.

What This Says About Bethesda in 2026

Howard’s patience with the question reflects a studio comfortable sharing the spotlight. Console makers and publishers increasingly compete on catalog and goodwill rather than on picking fights, and a franchise steward who talks up a rival team’s work looks confident, not threatened.

It’s the same long-game thinking visible across the wider portfolio strategy—acknowledge what fans love, avoid unnecessary battles, and keep the relationship healthy for the releases that actually move the needle.

Related on BizzNerd

Say the line or not, Todd Howard’s message is consistent: New Vegas is a Fallout high point, and there’s no bad blood. For fans, that’s the closest thing to a green light they’re going to get—and a reminder that in gaming, yesterday’s spin-off can become tomorrow’s most-wanted sequel.

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Michael Johnson

Michael Johnson is the Chief Editor at BizzNerd, covering gaming, tech, and the business behind them. He's been breaking down industry moves and reviewing what's worth your time since day one.
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