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	<title>puzzle platformer Archives - Bizznerd</title>
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	<title>puzzle platformer Archives - Bizznerd</title>
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		<title>Dodo Duckie: The 2D/3D Puzzle Platformer to Watch</title>
		<link>https://bizznerd.com/dodo-duckie-the-2d-3d-puzzle-platformer-to-watch/</link>
		
		<dc:creator><![CDATA[Michael Johnson]]></dc:creator>
		<pubDate>Sat, 04 Jul 2026 02:11:28 +0000</pubDate>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[BornMonkie]]></category>
		<category><![CDATA[Dodo Duckie]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[puzzle platformer]]></category>
		<category><![CDATA[Steam]]></category>
		<guid isPermaLink="false">https://bizznerd.com/dodo-duckie-the-2d-3d-puzzle-platformer-to-watch/</guid>

					<description><![CDATA[<p>Dodo Duckie flips between 2D and 3D worlds with a magical propeller hat, turning a cute duck rescue story into one of 2026's smartest puzzle platformers.</p>
<p>The post <a href="https://bizznerd.com/dodo-duckie-the-2d-3d-puzzle-platformer-to-watch/">Dodo Duckie: The 2D/3D Puzzle Platformer to Watch</a> appeared first on <a href="https://bizznerd.com">Bizznerd</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>If you&#8217;ve burned out on generic platformers that only ask you to jump right, jump left, repeat, Dodo Duckie is worth clearing space on your calendar for. The indie puzzle platformer from developer BornMonkie, published by SoloGame, builds its entire identity around a single clever trick: you can flip the world between 2D and 3D on command. That one mechanic turns a game about a duck rescuing kidnapped chickens into one of the smarter traversal puzzles headed to Steam this year.</p>
<p>The premise sells in one sentence, and that&#8217;s a compliment. You play as Dodo, a duck raised on a farm alongside 99 chickens by his grandmother. A UFO swoops in, abducts every chicken, and leaves Dodo alone with nothing but a magical propeller hat gifted by a capybara named Capie. From there, the game hands you its core tool and lets you figure out the rest.</p>
<h2>A Duck With a Dimension-Bending Propeller Hat</h2>
<p>The propeller hat is the whole pitch. Tap it, and Dodo&#8217;s world snaps between a flat 2D plane and a full 3D environment. In 2D, you cover ground fast, hopping between platforms with the momentum of a classic side-scroller. Switch to 3D, and the same terrain reveals hidden paths, ledges, and lined-up jumps you couldn&#8217;t see a second ago. The puzzles lean on both perspectives at once, asking you to line up a jump in 3D, flip to 2D to execute it, then flip back to find what you missed. It sounds gimmicky on paper and feels genuinely useful in practice, which is the hardest trick for any puzzle platformer to pull off.</p>
<p>Small studios and solo founders building any kind of product should take note of the design logic here: BornMonkie didn&#8217;t stack ten mechanics into a bloated feature list. It picked one strong idea and built an entire game around it. That kind of restraint is rare, and it&#8217;s usually what separates a memorable indie release from a forgettable one.</p>
<h2>Three Worlds, Each Rewriting the Rules</h2>
<p>Dodo Duckie doesn&#8217;t lean on the dimension swap alone for its whole runtime. The game splits into three distinct settings, each layering a fresh mechanic onto the core loop. A mountain farm introduces the basics, a snowy lake region adds freezing puzzles, and a space-set finale throws gravity tricks and shooting sequences into the mix. That structure keeps a mechanic-driven puzzler from going stale, which is the biggest risk any single-gimmick game runs. There&#8217;s also a dedicated quack button, mapped to Q, that scares off aliens and doubles as a low-stakes stress reliever for anyone who just wants to press a button and hear a duck yell.</p>
<h2>Why This Indie Deserves a Spot on Your Wishlist</h2>
<p>The full release lands on Steam and Xbox Series X|S on July 23, and a free demo is already live on Steam if you want to test the dimension-swapping before you commit. That timing matters. Indie puzzle platformers live or die on word of mouth in the weeks around launch, and a playable demo ahead of release is one of the smartest moves a small studio can make right now. It lowers the barrier to entry, feeds Steam&#8217;s wishlist algorithm early, and gives players proof the core mechanic holds up before they spend a dollar.</p>
<p>In a crowded genre where most entries lean on nostalgia or brutal difficulty to stand out, Dodo Duckie is betting on clarity and charm instead. That&#8217;s a smart bet, and it&#8217;s one worth watching if you care about how small teams punch above their budget. If the demo delivers on what BornMonkie has shown so far, this could be one of the more talked-about indie launches of the summer.</p>
<p>Wishlist it, download the demo, and see for yourself whether a duck in a propeller hat can out-puzzle games with ten times its budget.</p>
<p>The post <a href="https://bizznerd.com/dodo-duckie-the-2d-3d-puzzle-platformer-to-watch/">Dodo Duckie: The 2D/3D Puzzle Platformer to Watch</a> appeared first on <a href="https://bizznerd.com">Bizznerd</a>.</p>
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		<title>Dodo Duckie Nails Puzzle Platforming With 2D-3D Shifts</title>
		<link>https://bizznerd.com/dodo-duckie-nails-puzzle-platforming-with-2d-3d-shifts/</link>
		
		<dc:creator><![CDATA[Michael Johnson]]></dc:creator>
		<pubDate>Wed, 01 Jul 2026 02:13:57 +0000</pubDate>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[BornMonkie]]></category>
		<category><![CDATA[Dodo Duckie]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[puzzle platformer]]></category>
		<guid isPermaLink="false">https://bizznerd.com/dodo-duckie-nails-puzzle-platforming-with-2d-3d-shifts/</guid>

					<description><![CDATA[<p>Dodo Duckie is a puzzle platformer where flipping between 2D and 3D solves every puzzle. Fans of clever, cozy indie games should try this one out soon.</p>
<p>The post <a href="https://bizznerd.com/dodo-duckie-nails-puzzle-platforming-with-2d-3d-shifts/">Dodo Duckie Nails Puzzle Platforming With 2D-3D Shifts</a> appeared first on <a href="https://bizznerd.com">Bizznerd</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Dodo Duckie is a small indie puzzle platformer with one big idea: flip the entire world between 2D and 3D to solve every room. Built by Hyderabad-based studio BornMonkie, it wraps that mechanic in a cozy, chicken-rescue story that never feels like a tech demo. It is heading to Steam, and it is worth a look if you want a puzzle platformer that actually does something different.</p>
<h2>A Duckling, a Hundred Missing Chickens, and a Portal That Breaks the Rules</h2>
<p>Dodo Duckie starts simple enough. You&#8217;re a duckling raised alongside a hundred chickens on a quiet farm, and then a UFO shows up and abducts every single one of them. Dodo isn&#8217;t about to let that slide. He chases the ship through a portal and lands in a glitched, unstable dimension where the normal rules of platforming don&#8217;t apply anymore.</p>
<p>That setup is the entire reason to pay attention. Developer BornMonkie, a Hyderabad-based indie studio, built the game around a single sharp idea: you can flip between 2D and 3D at will, using a magical cap gifted by a capybara named Capie. It sounds whimsical, and it is, but the mechanic underneath is genuinely clever puzzle design.</p>
<h2>Why Flipping Between Flat and Full 3D Actually Matters</h2>
<p>Most games that mess with dimensions treat it as a gimmick for one boss fight or a single level. Dodo Duckie treats it as the core verb of the entire game. Switch to 2D and you can jump. Switch to 3D and you can pick things up. That split sounds small on paper, but it forces you to constantly reframe how you look at a room.</p>
<p>A gap that looks impossible in 3D might collapse into a simple hop once you flatten the world. A locked door might need an item you can only carry in three dimensions, hidden behind a wall you can only see by flipping flat first. The puzzles aren&#8217;t about reflexes. They&#8217;re about noticing that the same space behaves completely differently depending on which version of it you&#8217;re standing in.</p>
<p>It&#8217;s the kind of mechanic that rewards curiosity over speed, which is exactly what makes indie puzzle platformers worth chasing in the first place. Fans of games that ask you to hold two mental models of a level at once will recognize the DNA immediately, even though nothing here feels copied. The comparisons to Fez are obvious and fair, but Dodo Duckie leans warmer and cozier than that game&#8217;s cryptic reputation, closer in tone to the handcrafted charm of Paper Mario or the atmospheric platforming of Gris.</p>
<h2>A Cozy Shell Around a Genuinely Tricky Puzzle Box</h2>
<p>What keeps Dodo Duckie from feeling like a mechanics demo is the presentation wrapped around it. The world is soft, colorful, and clearly built by people who wanted the glitched dimension to feel unsettling in a gentle way rather than a scary one. Rescuing a hundred kidnapped chickens is a goofy premise, but it gives the game a reason to keep dropping new environments in front of you, each one built to test the 2D/3D swap in a slightly different way.</p>
<p>That&#8217;s the balance indie puzzle platformers have to strike, and it&#8217;s the same balance games like <a href="https://bizznerd.com/rizz-dungeon-skeleton-key-to-my-heart-flips-the-dungeon-genre/">Rizz Dungeon</a> managed by taking a familiar genre and bending one rule until the whole thing feels new again. Dodo Duckie isn&#8217;t reinventing the platformer. It&#8217;s taking one dimension-flipping idea and building an entire adventure&#8217;s worth of puzzles that only work because of it.</p>
<p>The game is heading to Steam on PC, with a demo already available for anyone who wants to test the perspective-swap before committing. That&#8217;s worth doing. A mechanic like this either clicks in the first ten minutes or it doesn&#8217;t, and the demo is the cheapest way to find out which camp you&#8217;re in.</p>
<p>Dodo Duckie is proof that a puzzle platformer doesn&#8217;t need a huge budget to feel fresh — it just needs one mechanic nobody else is doing well, executed with care. Flipping between 2D and 3D turns every room into a small riddle, and the cozy chicken-rescue story gives that riddle somewhere fun to live. If you&#8217;ve burned through the usual suspects in the genre and want something that makes you look at platforming geometry differently, Dodo Duckie belongs on your wishlist.</p>
<p>The post <a href="https://bizznerd.com/dodo-duckie-nails-puzzle-platforming-with-2d-3d-shifts/">Dodo Duckie Nails Puzzle Platforming With 2D-3D Shifts</a> appeared first on <a href="https://bizznerd.com">Bizznerd</a>.</p>
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		<title>Dodo Duckie Is the Indie Puzzle Platformer You Didn&#8217;t Know You Needed</title>
		<link>https://bizznerd.com/dodo-duckie-indie-puzzle-platformer/</link>
		
		<dc:creator><![CDATA[Michael Johnson]]></dc:creator>
		<pubDate>Tue, 30 Jun 2026 02:14:25 +0000</pubDate>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[BornMonkie]]></category>
		<category><![CDATA[Dodo Duckie]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[puzzle platformer]]></category>
		<category><![CDATA[Steam]]></category>
		<guid isPermaLink="false">https://bizznerd.com/dodo-duckie-indie-puzzle-platformer/</guid>

					<description><![CDATA[<p>Dodo Duckie is an indie puzzle platformer flipping between 2D and 3D to rescue alien-abducted chickens. It launches on PC and macOS via Steam July 23, 2026.</p>
<p>The post <a href="https://bizznerd.com/dodo-duckie-indie-puzzle-platformer/">Dodo Duckie Is the Indie Puzzle Platformer You Didn&#8217;t Know You Needed</a> appeared first on <a href="https://bizznerd.com">Bizznerd</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Every so often an indie game announces itself with a concept so oddly specific — and so immediately appealing — that it stops you mid-scroll. Dodo Duckie is that game. It is a puzzle platformer about a duck named Dodo who loses his chicken friends to alien abductors, and you get them back by flipping the entire game world between 2D and 3D on demand. That is the pitch. It works.</p>
<p>Developed by BornMonkie, an indie studio based in Hyderabad, and published by Solo Game, Dodo Duckie launches on PC and macOS via Steam on July 23, 2026. A free demo is already live on Steam if you want to test the concept before committing.</p>
<h2>The Dimensional Dual Switcher Changes How You Think About Every Room</h2>
<p>The game&#8217;s central mechanic is built around an item called the Dimensional Dual Switcher — a magical hat gifted to Dodo by Capie, a capybara who runs a roadside cap shop. It sounds absurd. The mechanical implications are serious.</p>
<p>Flipping to 2D collapses the world into a flat plane. Gaps that look impossible in three dimensions become simple jumps. Platforms align in ways they never would from a 3D vantage point, letting you cross distances that the full perspective hides. Switching to 3D opens the same space back up, revealing depth, secrets tucked behind geometry, and the correct angle to line up your next move.</p>
<p>The design forces you to hold two mental models of the same space simultaneously. A wall in 3D becomes a walkway in 2D. A gap in 2D disappears entirely when you rotate your view. This is the same brain-bending logic that made Fez a landmark when it launched — Dodo Duckie wears that inspiration openly, but pairs it with the warmth of A Short Hike and the visual storytelling approach of Gris.</p>
<h2>Three Worlds, Three Sets of Rules, One Very Determined Duck</h2>
<p>Dodo&#8217;s rescue mission spans three distinct environments: high mountain farms, snowy winter lakes, and outer space. Each world introduces mechanics that layer on top of the core perspective switch. The mountain zones build your comfort with the 2D/3D flip. The winter lakes add freezing mechanics that change which surfaces you can traverse. By the time you reach space, gravity itself becomes a puzzle variable.</p>
<p>That escalation is smart design. BornMonkie is not just reskinning the same loop across three biomes — each environment reframes what the Dimensional Dual Switcher can do. Mechanics that felt solved in the farm setting become fresh problems when gravity stops working the way you expect.</p>
<p>The aesthetic lands somewhere between Paper Mario&#8217;s flat-meets-depth look and a hand-crafted storybook. It is cozy in presentation but demands genuine spatial reasoning to progress. That combination — approachable surface, real puzzle depth — is exactly where the best indie puzzle platformers live.</p>
<h2>Why This Is Worth Your Time as a PC Gamer in 2026</h2>
<p>The indie puzzle platformer market is competitive and crowded. Games that survive in it do so because they own a mechanic nobody else has executed as cleanly. Dodo Duckie owns the 2D/3D flip in a way that feels complete rather than gimmicky. The demo already on Steam suggests BornMonkie has the level design to back up the concept through a full campaign.</p>
<p>The July 23 release date also lands in a quieter stretch of the PC gaming calendar — before the major autumn wave of AAA releases. That gives smaller titles more oxygen, and it means a polished, original puzzle platformer has a real shot at standing out on Steam&#8217;s new releases page rather than getting buried.</p>
<p>This is the kind of game that earns a spot on a Steam wishlist the moment you understand the core concept. A duck. A magical hat. Aliens who took the chickens. And a mechanic that makes you genuinely rethink how space works. That is a stronger pitch than most games with ten times the budget.</p>
<p>Dodo Duckie releases on PC and macOS via Steam on July 23, 2026. The free demo is available now.</p>
<h3>Related on BizzNerd</h3>
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<li><a href="https://bizznerd.com/cave-story-plus-review/">Cave Story+ Review: One Dev&#8217;s Masterpiece Gets an HD Upgrade</a></li>
<li><a href="https://bizznerd.com/hello-kitty-island-adventure-city-town-dlc-review-this-is-what-cozy-expansion-done-right-looks-like/">Hello Kitty Island Adventure: City Town DLC Review</a></li>
</ul>
<div class="bn-review-box" style="margin:2.5em 0 1.5em;">
<h2 style="display:inline-block;background:#2a5caa;color:#fff;padding:8px 16px;font-size:15px;font-weight:700;border-radius:3px;margin:0 0 14px;">Dodo Duckie</h2>
<div style="border:1px solid #3d4046;background:rgba(255,255,255,0.03);padding:14px 16px;margin-bottom:10px;">
<div style="color:#fff;font-size:14px;font-weight:700;margin-bottom:8px;">Concept &amp; Gameplay &#8211; 8.5</div>
<div style="background:#4a4d54;height:8px;border-radius:2px;">
<div style="width:85%;height:8px;background:#2a5caa;border-radius:2px;"></div>
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<div style="border:1px solid #3d4046;background:rgba(255,255,255,0.03);padding:14px 16px;margin-bottom:10px;">
<div style="color:#fff;font-size:14px;font-weight:700;margin-bottom:8px;">Presentation &#8211; 7.5</div>
<div style="background:#4a4d54;height:8px;border-radius:2px;">
<div style="width:75%;height:8px;background:#2a5caa;border-radius:2px;"></div>
</div>
</div>
<div style="border:1px solid #3d4046;background:rgba(255,255,255,0.03);padding:14px 16px;margin-bottom:10px;">
<div style="color:#fff;font-size:14px;font-weight:700;margin-bottom:8px;">Content &amp; Value &#8211; 8.0</div>
<div style="background:#4a4d54;height:8px;border-radius:2px;">
<div style="width:80%;height:8px;background:#2a5caa;border-radius:2px;"></div>
</div>
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<div style="border:1px solid #3d4046;background:rgba(255,255,255,0.03);padding:20px;display:flex;justify-content:space-between;align-items:center;gap:20px;flex-wrap:wrap;">
<div style="flex:1;min-width:200px;font-size:14px;color:#c9cdd3;font-style:italic;">A dimension-flipping puzzle platformer that earns its wishlist spot the moment you get the concept.</div>
<div style="min-width:100px;text-align:center;">
<div style="font-size:40px;font-weight:800;color:#fff;line-height:1;">8.0</div>
</div>
</div>
</div>
<p>The post <a href="https://bizznerd.com/dodo-duckie-indie-puzzle-platformer/">Dodo Duckie Is the Indie Puzzle Platformer You Didn&#8217;t Know You Needed</a> appeared first on <a href="https://bizznerd.com">Bizznerd</a>.</p>
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		<title>Dodo Duckie Is the Indie Puzzle Platformer You Didn&#8217;t Know You Needed</title>
		<link>https://bizznerd.com/dodo-duckie-is-the-indie-puzzle-platformer-you-didnt-know-you-needed/</link>
		
		<dc:creator><![CDATA[Michael Johnson]]></dc:creator>
		<pubDate>Sat, 27 Jun 2026 02:16:19 +0000</pubDate>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[BornMonkie]]></category>
		<category><![CDATA[Dodo Duckie]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[indie puzzle platformer]]></category>
		<category><![CDATA[puzzle platformer]]></category>
		<category><![CDATA[Steam]]></category>
		<guid isPermaLink="false">https://bizznerd.com/dodo-duckie-is-the-indie-puzzle-platformer-you-didnt-know-you-needed/</guid>

					<description><![CDATA[<p>Dodo Duckie hits Steam July 23, 2026 — a cozy puzzle platformer where you flip between 2D and 3D to rescue chickens from aliens. Here's why it matters.</p>
<p>The post <a href="https://bizznerd.com/dodo-duckie-is-the-indie-puzzle-platformer-you-didnt-know-you-needed/">Dodo Duckie Is the Indie Puzzle Platformer You Didn&#8217;t Know You Needed</a> appeared first on <a href="https://bizznerd.com">Bizznerd</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>A duck with a magical cap that bends reality is about to land on Steam, and if you have been sleeping on the indie puzzle platformer scene, Dodo Duckie is the wake-up call you need. Developer BornMonkie has locked in a July 23, 2026 release date for what may be one of the most inventive small-studio games of the year — a title that blends dimension-hopping mechanics with genuinely cozy design in a way that bigger studios rarely attempt.</p>
<h2>One Cap, Two Worlds: How the Core Mechanic Actually Works</h2>
<p>The premise is deceptively simple. Dodo, a farm duck living an uneventful life, watches helplessly as a giant alien beam abducts every last one of his chicken companions. Left with nothing but his determination and a very unusual hat, he ventures into a glitched dimension to bring them home.</p>
<p>That hat is the whole game. An eccentric capybara merchant named Capie sells Dodo the Dimensional Dual Switcher, a cap that lets him toggle instantly between a 2D side-scrolling view and a full 3D third-person perspective. The shift is not a cut-scene or a loading screen — it is a live, in-world flip that reveals entirely different geometry. Platforms hidden in the flat view become accessible in 3D. Puzzle solutions that seem impossible from one angle unlock immediately from the other. The mechanic draws clear inspiration from genre touchstones like Fez and Paper Mario, but the execution feels fresh because BornMonkie built the whole world around the conceit rather than bolting it on as a gimmick.</p>
<p>The demo, already live on Steam, has collected a &#8220;Very Positive&#8221; rating with nearly all reviewers recommending it. That kind of early signal from a community that has seen every flavor of indie platformer is worth paying attention to.</p>
<h2>Why Indie Studios Keep Winning With Constraint-Driven Design</h2>
<p>BornMonkie is a small studio out of Hyderabad, India, and Dodo Duckie is exactly the kind of game that emerges when a tight team commits to one clever idea and builds everything else around it. The art is handcrafted, the worlds are described as cozy rather than oppressive, and the platforming is deliberately forgiving. That last point matters more than it sounds.</p>
<p>Most dimension-shifting or perspective-swapping mechanics live inside punishing games where one missed jump means restarting a long section. BornMonkie went the opposite direction. The difficulty sits in the puzzle logic — figuring out which view reveals the path forward — not in the execution of the jump itself. That design choice broadens the audience significantly. Casual players who bounce off brutally hard platformers can engage with the mechanic on its own terms. Puzzle-focused players who do not usually care about platformers have a reason to try this one.</p>
<p>For anyone watching the indie gaming market from a business lens, this is a repeatable playbook. Find one mechanic that a small team can own completely, wrap it in a distinctive visual identity and a character worth rooting for, and ship a polished demo before the full launch. Dodo Duckie is executing that strategy cleanly.</p>
<h2>What to Watch Between Now and the July 23 Launch</h2>
<p>The Steam demo is the smartest move BornMonkie has made so far. A free playable build before launch converts curious browsers into wishlists and word-of-mouth advocates at zero marginal cost. The early review scores suggest the studio knows exactly what its game is and has communicated that clearly from the first playable moment — no bait-and-switch between demo and full release.</p>
<p>Publisher Solo Game rounds out the team supporting the launch, giving BornMonkie the distribution muscle to reach players who would not have found a purely self-published title. With the full release just weeks away, the window to add Dodo Duckie to your wishlist and catch any launch-day pricing is narrow.</p>
<p>Dodo Duckie does not try to be the biggest game of 2026. It tries to be the most interesting one at its scale, and on that metric it is already delivering. The dimension-switching mechanic is clever, the setting is genuinely warm without being saccharine, and the studio behind it clearly understands what they built. If you have a soft spot for puzzle platformers, cozy worlds, or indie games that punch above their weight, July 23 is a date worth marking on your calendar.</p>
<p>The post <a href="https://bizznerd.com/dodo-duckie-is-the-indie-puzzle-platformer-you-didnt-know-you-needed/">Dodo Duckie Is the Indie Puzzle Platformer You Didn&#8217;t Know You Needed</a> appeared first on <a href="https://bizznerd.com">Bizznerd</a>.</p>
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