<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:media="http://search.yahoo.com/mrss/"
>

<channel>
	<title>action game Archives - Bizznerd</title>
	<atom:link href="https://bizznerd.com/tag/action-game/feed/" rel="self" type="application/rss+xml" />
	<link>https://bizznerd.com/tag/action-game/</link>
	<description>Place Where Technology Meets Business</description>
	<lastBuildDate>Sat, 12 Sep 2026 02:14:44 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	

<image>
	<url>https://bizznerd.com/wp-content/uploads/2019/01/cropped-favicon-1-32x32.png</url>
	<title>action game Archives - Bizznerd</title>
	<link>https://bizznerd.com/tag/action-game/</link>
	<width>32</width>
	<height>32</height>
</image> 
	<item>
		<title>Marvel&#8217;s Wolverine Review: Sharp Claws, Familiar Blueprint</title>
		<link>https://bizznerd.com/marvels-wolverine-review/</link>
		
		<dc:creator><![CDATA[Michael Johnson]]></dc:creator>
		<pubDate>Sat, 12 Sep 2026 02:12:47 +0000</pubDate>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[PlayStation 5]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Sony PlayStation]]></category>
		<category><![CDATA[action game]]></category>
		<category><![CDATA[Insomniac Games]]></category>
		<category><![CDATA[Marvel's Wolverine]]></category>
		<category><![CDATA[PS5 exclusive]]></category>
		<category><![CDATA[Wolverine]]></category>
		<guid isPermaLink="false">https://bizznerd.com/marvels-wolverine-review/</guid>

					<description><![CDATA[<p>Insomniac's brutal PS5 exclusive gives Logan a confident solo outing, but a familiar open-world blueprint keeps it from being the best there is.</p>
<p>The post <a href="https://bizznerd.com/marvels-wolverine-review/">Marvel&#8217;s Wolverine Review: Sharp Claws, Familiar Blueprint</a> appeared first on <a href="https://bizznerd.com">Bizznerd</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><strong>Marvel&#8217;s Wolverine</strong> finally hands Logan the big-budget solo adventure fans have wanted for years, and Insomniac Games answers with a violent, confident PlayStation 5 exclusive. This is a sharp, brutal action game built around one of the best on-screen versions of Wolverine yet. It is also a game that leans on a familiar open-world blueprint rather than reinventing it. For anyone deciding whether this is the title that finally justifies a PS5 purchase, the honest answer is a qualified yes.</p>
<p>The bigger takeaway for the industry is what it signals about Sony&#8217;s exclusive strategy. After years of debate over whether locking a marquee Marvel game to one console still makes sense, Insomniac has produced something polished enough to make that bet look smart — even if it never quite reaches the heights of the studio&#8217;s Spider-Man run.</p>
<h2>Berserker Combat That Earns Its Rating</h2>
<p>The claws are the whole point, and Insomniac clearly understood that. Combat is faster and nastier than the studio&#8217;s Spider-Man games, trading acrobatic web-slinging for close-quarters brutality. Encounters reward aggression, momentum, and knowing exactly when to unleash Logan&#8217;s berserker fury rather than mashing through crowds.</p>
<p>What impresses most is how the mature tone informs the mechanics instead of just decorating them. Finishing moves feel weighty, the healing factor turns Wolverine into a relentless bruiser who wades back into fights most heroes would flee, and the difficulty curve respects players who want to master its systems. It is the rare licensed action game where the fighting alone would carry a recommendation.</p>
<h2>A Grounded Logan Story With Real Weight</h2>
<p>Insomniac resists the urge to go cosmic. Instead of a world-ending villain, the narrative stays personal, digging into memory, identity, and the cost of a life spent fighting. Logan is written as tired and dangerous rather than quippy, and the performance sells every scar. That restraint gives the story more emotional pull than most superhero games manage.</p>
<p>Comic fans will find plenty to chew on, and the game sits comfortably alongside the best adaptations of Marvel characters. If you enjoy that intersection of games and comics, our roundup of the <a href="https://bizznerd.com/the-top-10-best-video-games-based-on-comics/">top video games based on comics</a> is a natural companion read, and Marvel&#8217;s wider push into interactive entertainment is on display in projects like <a href="https://bizznerd.com/marvel-tokon-fighting-souls-adds-blade-loki-deadpool/">Marvel Tokon: Fighting Souls</a>.</p>
<h2>The Open-World Formula Shows Its Age</h2>
<p>Where the game stumbles is structure. The open world is handsome and dense, but it is stitched together from the same checklist of towers, side objectives, and collectibles that has defined big-budget action games for a decade. None of it is bad. Very little of it feels new.</p>
<p>The result is a game that is excellent minute to minute yet occasionally repetitive hour to hour. Players hoping for a genre-redefining leap the way the first Spider-Man reset expectations may come away slightly underwhelmed. The new Wolverine is very good — but it is not, to borrow the character&#8217;s own line, the best there is at what it does.</p>
<h2>The Verdict</h2>
<p>Marvel&#8217;s Wolverine is a strong, bloody, well-acted action game that gives one of Marvel&#8217;s most popular characters the respect he deserves. The combat is a genuine highlight, the story lands harder than expected, and the presentation is exactly what you want from a flagship PS5 exclusive. It is held back only by an open-world design that plays it safe. For fans of the character or anyone hungry for a meaty single-player action game this fall, it is an easy recommendation — just not a revolution.</p>
<h3>Related on BizzNerd</h3>
<ul>
<li><a href="https://bizznerd.com/the-top-10-best-video-games-based-on-comics/">The Top 10 Best Video Games Based On Comics</a></li>
<li><a href="https://bizznerd.com/marvel-tokon-fighting-souls-adds-blade-loki-deadpool/">Marvel Tokon: Fighting Souls Adds Blade, Loki, Deadpool</a></li>
<li><a href="https://bizznerd.com/september-2026-pc-games-a-stacked-fall-release-calendar/">September 2026 PC Games: A Stacked Fall Release Calendar</a></li>
</ul>
<p>The post <a href="https://bizznerd.com/marvels-wolverine-review/">Marvel&#8217;s Wolverine Review: Sharp Claws, Familiar Blueprint</a> appeared first on <a href="https://bizznerd.com">Bizznerd</a>.</p>
]]></content:encoded>
					
		
		
			<media:content url="https://bizznerd.com/wp-content/uploads/2026/09/marvels-wolverine-review-1024x576.jpg" medium="image" />
	</item>
		<item>
		<title>Sekiro: Shadows Die Twice</title>
		<link>https://bizznerd.com/sekiro-shadows-die-twice/</link>
		
		<dc:creator><![CDATA[Ivan Dubravac]]></dc:creator>
		<pubDate>Thu, 03 Oct 2019 08:52:33 +0000</pubDate>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 4]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Sony PlayStation]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[XBox]]></category>
		<category><![CDATA[XBox One]]></category>
		<category><![CDATA[action game]]></category>
		<category><![CDATA[sekiro shadows die twice ratings]]></category>
		<category><![CDATA[sekiro shadows die twice review]]></category>
		<category><![CDATA[stealth game pc]]></category>
		<guid isPermaLink="false">https://bizznerd.com/?p=14619</guid>

					<description><![CDATA[<p>Sekiro: Shadows Die Twice is the type of game that seamlessly combines action with RPG elements and a whole lot of stealth and planning. From Software is widely known for the Dark Souls series, and you can see multiple DS elements in here right from the start. But the fact that they set the game &#8230;</p>
<p>The post <a href="https://bizznerd.com/sekiro-shadows-die-twice/">Sekiro: Shadows Die Twice</a> appeared first on <a href="https://bizznerd.com">Bizznerd</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Sekiro: Shadows Die Twice is the type of game that seamlessly combines action with RPG elements and a whole lot of stealth and planning. From Software is widely known for the Dark Souls series, and you can see multiple DS elements in here right from the start. But the fact that they set the game in an alternate version of the Sengoku period in Japan really makes all the difference as they get to explore some new, creative ideas for you to explore and use all the time.</p>
<p>In Sekiro: Shadows Die Twice you play the role of Wolf. You are a shinobi and your primary mission is to try and find a samurai clan that kidnapped your lord and also left you with your memory a bit broken. There are many things to like in Sekiro: Shadows Die Twice, one of them being the fact that you can go with a stealth approach, but you can also go guns blazing if you want. They always encourage you to use whatever strategy you want, and the AI is definitely up to par with the expectations. They will parry, they will attack you when you least expect too. Add to that the fact that most encounters will have battles with 1-3 enemies at most. The encounters are very personal and they will always push the boundaries as you try to get better and better every time you play. It’s something familiar, but with some great new elements.</p>
<p><iframe title="Sekiro: Shadows Die Twice - Official Launch Trailer" width="1220" height="686" src="https://www.youtube.com/embed/aUnEezrBFoA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe></p>
<h3>No Multiplayer</h3>
<p>Sekiro: Shadows Die Twice doesn’t have any form of multiplayer, which is a bit of a shame for some players. There’s also no character creation, not to mention you are unable to level up stats. From this perspective it’s a bit more simplistic. But they included a skill tree, you can upgrade your gear and so on.</p>
<p>When it comes to attacks, the game is more about unbalancing the enemy and trying to give a killing blow rather than removing health points. It’s a refreshing idea and it does pay off big time as you can imagine right from the start. The clear attention to detail and unique set of features, which is a very important aspect to think about all the time.</p>
<p>The stealth in this game is amazing, since you can easily play through most of the game without killing enemies directly. So you can focus on exploration if you want, but there are moments when killing enemies is a must. You can revive your character on the spot if you have enough power, or you can revive yourself at the checkpoints. It’s also nice to see the addition of a grappling hook. This hook brings in more versatility and it provides you with some resounding and powerful ideas both for combat and exploration.</p>
<h4>Conclusion</h4>
<p>Overall, Sekiro: Shadows Die Twice looks amazing, has a great soundtrack and it will impress you with the amazing quality and value brought to the table. If you are very passionate about very complex, difficult games with unique mechanics then Sekiro: Shadows Die Twice is definitely the right title for you. It doesn’t have a huge replay value, but it does provide a wonderful story and a great game experience as a whole.</p>
<p>The post <a href="https://bizznerd.com/sekiro-shadows-die-twice/">Sekiro: Shadows Die Twice</a> appeared first on <a href="https://bizznerd.com">Bizznerd</a>.</p>
]]></content:encoded>
					
		
		
			<media:content url="https://bizznerd.com/wp-content/uploads/2019/10/Sekiro-Shadows-Die-Twice-1-1024x576.jpg" medium="image" />
	</item>
	</channel>
</rss>
