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	<title>Blade and Sorcecery Archives - Bizznerd</title>
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	<title>Blade and Sorcecery Archives - Bizznerd</title>
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		<title>Blade and Sorcecery: Nomad VR Game</title>
		<link>https://bizznerd.com/blade-and-sorcecery-nomad-vr-game/</link>
		
		<dc:creator><![CDATA[Joel Bonga]]></dc:creator>
		<pubDate>Fri, 25 Feb 2022 10:17:04 +0000</pubDate>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[VR]]></category>
		<category><![CDATA[Blade and Sorcecery]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Nomad VR]]></category>
		<guid isPermaLink="false">https://bizznerd.com/?p=18700</guid>

					<description><![CDATA[<p>Boasting a long line of favorable player reviews on Oculus.com, Blade &#38; Sorcery Nomad&#8217;s combat physics have already taken it a long way. So, are they telling the truth? Could this really be the best combat game available to play on Quest 2? Let&#8217;s find out. Developed and published by WarpFrog, Blade and Sorcery: Nomad &#8230;</p>
<p>The post <a href="https://bizznerd.com/blade-and-sorcecery-nomad-vr-game/">Blade and Sorcecery: Nomad VR Game</a> appeared first on <a href="https://bizznerd.com">Bizznerd</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Boasting a long line of favorable player reviews on Oculus.com, Blade &amp; Sorcery Nomad&#8217;s combat physics have already taken it a long way. So, are they telling the truth? Could this really be the best combat game available to play on Quest 2? Let&#8217;s find out.</p>
<p>Developed and published <a href="https://www.google.co.za/url?sa=t&amp;source=web&amp;rct=j&amp;url=https://warpfrog.com/&amp;ved=2ahUKEwicuOaK_9T0AhVTkFwKHRFAC8UQFnoECAYQAQ&amp;usg=AOvVaw1-lEqcRH1F_N7ScoW8j5Aq" target="_blank" rel="noopener">by WarpFrog</a>, Blade and Sorcery: Nomad is a Meta Quest 2 exclusive of the immensely popular <i>&#8220;built-for-VR medieval fantasy sandbox&#8221;</i> game that&#8217;s been making waves on PCVR since its release in December 2018.</p>
<p>Being a version that is optimized to suit a stand-alone VR headset, Blade and Sorcery: Nomad has had a little bit of it shaved off so one should not expect it to be as visually gratifying as its PCVR counterpart. However, the physics &#8211; which is a major factor of why this is such a great title &#8211; remains largely unchanged.</p>
<h3>What&#8217;s it like to play?</h3>
<p>Blade and Sorcery: Nomad is all about the player, by that I mean, there is no storyline that dictates when you get to do what. With this game<i> &#8220;the combat is limited only by your own creativity.&#8221;</i>  Though it is a game, Blade and Sorcery simply aims to be the best simulation of medieval combat &#8211; with a bit of magic thrown in for good measure.</p>
<p><i>“A big component of Blade &amp; Sorcery, and something that might be tricky for people to wrap their head around at first, is that primarily it is a simulation and secondary a game,”</i> <a href="https://www.oculus.com/blog/sharpen-your-sword-for-blade-and-sorcery-nomad-out-now-on-quest-2/" target="_blank" rel="nofollow noopener">as per The Barro</a>, who is a  developer at WarpFrog and the community manager of Blades and Sorcery.</p>
<p>That said, Quest 2 owners who want to give  Blade and Sorcery: Nomad a run will be in for a little less in the way of enemies and maps. For example, players who&#8217;ve had a taste of the PCVR version might notice that <i>Nomad </i>is missing the Citadel map &#8211; which thes been giving the developers a hard time as they&#8217;ve been battling to get it to work on Quest 2.</p>
<p>Besides using the games renowned physics and a wide variety of medieval weapons to slay hilariously doll-like &#8220;AI&#8221; enemies, Nomad also features a &#8220;Dungeons&#8221; game mode that is a little more structured than the regular sandbox delivery of play &#8211; it&#8217;s the same thing, just procedurally-generated.</p>
<p>Magic is also a key part of playing Blades and Sorcery: Nomad and it can be used as a direct attack &#8211; like throwing a ball of fire at a foe, or used to enchant an equipped weapon, or even slow down time for those YouTube worthy cinematics. All in all, this game amounts to a satisfactory experience for those who would be interested in simulating the gore of medieval combat &#8211; even with the enemy&#8217;s clownish behaviour.</p>
<h4>Other key points</h4>
<p>Nomad is set to receive all the exact updates as it&#8217;s PCVR sibling, meaning Quest 2 players are also in line to get the &#8220;Progression mode&#8221; update that is set to release next year &#8211; basically an upgraded form of the Dungeons mode. What this entails is the ability to unlock new weapons, create a separate character from your sandbox character and a range of new abilities and being able to collect loot.</p>
<p>The post <a href="https://bizznerd.com/blade-and-sorcecery-nomad-vr-game/">Blade and Sorcecery: Nomad VR Game</a> appeared first on <a href="https://bizznerd.com">Bizznerd</a>.</p>
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