This RPG from Deck13 and CI Games, released in 2014, stood out as one of the most faithful Soulslikes in the growing genre. With its dark fantasy landscapes, challenging combat, and powerful magic, it easily appealed to fans of FromSoftware titles.
Now, the sequel, confusingly named The Lords of the Fallen, seems to be nearing release. Let’s summarize everything we know so far about the game, including any deviations from the original formula. We’ll cover the expected release date, platforms, trailers, story, gameplay, and multiplayer details.
The game is a dark fantasy action RPG that closely follows the Soulslike subgenre, much like its predecessor. The developers have stated that the sequel will be even darker and more challenging, featuring faster combat akin to the Soulslike games. Players will have access to a variety of weapons and powerful spells, and they can choose to specialize in one or the other or strike a balance between both.
In addition to the familiar gameplay elements, the player will be equipped with a magical lantern, as seen in the trailers. This lantern serves multiple purposes, allowing players to reveal hidden aspects of the world of the dead that overlaps with the living world. Moreover, it can be used as a tool to defeat the denizens of the world of the dead.
One notable improvement over the 2014 original is that the sequel will be significantly larger in scale. The game’s expansive world will be divided between the realms of the living and the dead. When the player character dies, they will awaken in the world of the dead, a parallel realm filled with nightmarish creatures. To recover any unspent experience points (XP) lost upon death, the player must make their way back to the location of their demise. However, if they take too long or die again before reaching that point, the lost XP will be gone forever. This creates a sense of risk and reward, encouraging players to explore and conquer the challenging world while managing the consequences of failure.
Similar to the original game, the sequel will offer players the ability to customize their own character and select one of several preset classes, which determines their starting path in the game. As of now, developers have confirmed three classes: Knight, Rogue, and Fire Apprentice. However, the Steam Store page mentions a total of 9 classes that will be available.
The original from 2014 also had 9 classes, divided into three types of magic: Brawling, Deception, and Solace. Each had three classes to choose from, such as Paladin, Executioner, and Outlaw. It is yet unknown if all these classes from the original game will also make a return in the sequel.
Importantly, the classes in “The Lords of the Fallen” sequel won’t restrict players to a specific playstyle. Like many games in the “Soulslike” genre, the classes primarily influence the starting attributes and gear of the character, granting players the freedom to develop their character in any way they prefer as they progress through the game.
The game will introduce a significant change compared to its predecessor by featuring full co-op multiplayer right from its release. Following the model of games like Elden Ring and other Soulslike titles, players will have the option to invite a second player to join them in an “uninterrupted” online co-op. This means that players might not need to reinvite their friends before tackling new areas or facing bosses.
However, co-op won’t be without its challenges. While you can invite one friend to join your party and assist you in cooperative gameplay against the game’s AI enemies, you also open yourself up to potential invasions. If you allow it, other players can choose to enter your world and engage in player-versus-player (PvP) combat against you, adding a PvP element alongside the player-versus-environment (PvE) gameplay.
For those who prefer solitary, the option to turn off co-op and PvP multiplayer settings will be available. Players can choose to play through the entirety of the campaign in single-player mode. That will allow them to focus solely on the game’s challenges and narrative without the influence of other players.
Release date of Lords of the Fallen
Lords of the Fallen release date is on October 13th. The game is going to cost 60 dollars and is available for preorder.
Platforms of Lords of the Fallen
The platforms will include PC, PS5, and Xbox Series X|S, which means it will be available on all next-gen consoles. Hexworks aims to deliver impressive visuals and gameplay, taking advantage of the capabilities offered by the latest Unreal Engine. Given that games developed in Unreal Engine 5 typically target next-gen hardware, it is unsurprising that they have chosen to focus on these platforms rather than last-gen consoles.
That’s about all the information we have on this upcoming reboot/sequel. The game is currently available for preorder on Steam? Will you be playing the game? Let us know.